Updates from the writing front
I have not been talkative lately, focused as I am on writing the primer. The rules, a simplified version with some changes from the standard game, are all there. The sample adventure is 2/3 drafted and the extras are all complete but for the pre-generated characters and filled character sheets. Until now, the most exciting part has been designing the adventure. It pitches a few pampered kids — not your usual newsboys — against a witch which feeds on despair, literally. The players who want to succeed should be able to think well, tell truth from lies, empathize and have some...
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