I have not been talkative lately, focused as I am on writing the primer. The rules, a simplified version with some changes from the standard game, are all there. The sample adventure is 2/3 drafted and the extras are all complete but for the pre-generated characters and filled character sheets.

Until now, the most exciting part has been designing the adventure. It pitches a few pampered kids — not your usual newsboys — against a witch which feeds on despair, literally. The players who want to succeed should be able to think well, tell truth from lies, empathize and have some guts.

It’s going to take some 10,000 words, perhaps less, and if I keep my pace it should be on the proofreader’s hands by July the 19th. So, with some luck the Primer will be released on August on www.rpg.now and, perhaps, lulu.

So, let me get back to work! :)

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