Extra, Extra, Newsies and Bootblacks core released!
Newsies and Bootblacks: First Edition, the core of the game is out. Over 220 pages which carry 60,000 words that include the main and optional rules, an extended introduction to the setting, sample non player characters, monsters and an adventure script. I have made every effort to make the eBook readable. The text is set in a single column, so that you won’t have to be scrolling up and down on the screen. On a small kindle or other e-book reader the pdf should be immediately readable, just by turning the display 90º to a nice landscape orientation. Rules favor the imaginative and...
Read MoreExtry! Extry! Newsies & Bootblacks Primer is out. Read all ’bout it
You know that many retailers offer a free introductory booklet of some new game. That is called a primer and that is exactly what I am offering you today. Newsies & Bootblacks: First Game is 15000 words, 62 pages long, and features basic and simplified rules, and introduction to the setting, a character sheet and a sample adventure, complete with pre-generated characters: Forsaken. In Forsaken, the players play the children of well-to-do family who, after school, find themselves forgotten by friends, family and every other living soul. The characters will have to brave the streets of New...
Read MoreThe e-book and the role-playing business
I am really amazed at the lack of role-playing game published for kindle and/or similar reading devices. I mean, I know that for too many years there has been a competition running on to see who makes the fattest game around. I hope you know what I mean: extensive backgrounds that hide your text, enough illustrations to draft a grafic novel, tons of rules that not even Sheldon would care to effectively use in a game and an enciclopedic equipment list where it’s hard to find anything that looks remotely useful. So, yes, I can understand why the guys behind a fat game would not love to...
Read MoreAdding a cover in LyX
As my editor knows, I’m using LyX for the game’s type-setting. It is not an easy program, and it was made for creating scientific documents, not role-playing games, so I’m stretching it a bit, but after a few battles with it, I think I am finally getting a hand on how to use effectively. I know there are applications better used for that. But they cost around $1,000 and I’d rather pay that to the artisans who are helping me with the illustrations, proof-reading and, now, adventures. And to be honest, when I started, I never thought I would make it this far, selling...
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