Charge!
This is the most important post of this blog. Time has been met when I have to decide the very nature of MiniM Role-playing. Professional proofreading is expensive and role-playing games sales not that high, especially not if you are an artisan entrepreneur on his first game. In other words, I have been told I can consider myself lucky if I sell 100 games in one year. Of the money made 30 to 40% will go to rpgnow, affiliates and so on. So how big publishers survive? Well, first off, big publishers do better on each game line and have many game lines around. Even small publishers can...
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